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The Lord of the Rings Roleplaying Game: Ruins of Eriador Campaign Module
In the westlands of Eriador, between the Misty Mountains and the Mountains of Lune, the Hobbits found both Men and Elves. Indeed, a remnant still dwelt there of the Dúnedain, the kings of Men that came over the Sea out of Westernesse; but they were dwindling fast and the lands of their North Kingdom were falling far and wide into waste.
Eriador, the lone-lands described in The Lord of the Rings™, comes alive as never before in this supplement for The Lord of the Rings™ Roleplaying, the 5E adaptation of the The One Ring™ tabletop roleplaying game based on the works of J.R.R. Tolkien. A region often described as deserted becomes a crucible for adventure, offering many hours of gameplay.
- Chapter 1: Fog Over Eriador offers a description of the regions that once were part of the kingdom of Arnor, with a focus on the city of Tharbad.
- Chapter 2: A Gathering Storm provides the Loremaster with a set of narrative elements aimed at building a possible future for the land of Eriador as a whole, including the description of many looming threats, Loremaster characters and their agendas.
- Chapter 3: Landmarks adds twelve sites of interest in the style of the one presented in the core volume. These locations depict both ‘historical’ sites mentioned in The Lord of the Rings™ or The Hobbit™, and others that have been created specifically for the game.