Warhammer 40,000: Apocalypse Mass Battle System
Warhammer 40,000: Apocalypse is a game of massive battles set in the grim darkness of the far future. If you've ever wanted to field an entire Space Marine Battle Company or household of Imperial Knights (and more besides), then this is the game for you!
As with Battle-forged armies in Warhammer 40,000, your collections are organised into any of 10 different types of Detachment (and each led by a Commander) that move and fight together on the battlefield. Each Detachment also gains a Faction Ability, enabling you to theme your army by Detachment and include narrative-driven alliances within it.
The innovative rules for Apocalypse enable you to play massive battles to completion in a matter of hours. Alternating Detachment activations ensures that there is minimal downtime for players, maintaining the fast-paced and exciting action throughout. Damage is resolved in the final phase of each game turn, meaning that even units that are destroyed will still have a chance to make their mark on the battle before they succumb.
In each turn, players issue Advance, Aimed Fire or Assault orders in secret to each of their Detachments, giving them a chance to bluff, surprise and outmanoeuvre their opponents with their choices.
Each player constructs a deck of 30 Command Assets (from a choice of 300 included in the set), including a number of faction-specific cards, enabling them to pull off strategic power plays as the battle unfolds. These effects include devastating psychic powers, changes of orders and crucial re-rolls.
There are six Apocalypse missions to choose from, as well as a mission generator with which to create your own.
This set contains:
- 120-page Apocalypse Field Manual (including full game rules)
- 6 punchboard sheets of double-sided Apocalypse gameplay tokens
- 300 Command Asset cards
- 12 six-sided dice
- 12 twelve-sided dice
As with Battle-forged armies in Warhammer 40,000, your collections are organised into any of 10 different types of Detachment (and each led by a Commander) that move and fight together on the battlefield. Each Detachment also gains a Faction Ability, enabling you to theme your army by Detachment and include narrative-driven alliances within it.
The innovative rules for Apocalypse enable you to play massive battles to completion in a matter of hours. Alternating Detachment activations ensures that there is minimal downtime for players, maintaining the fast-paced and exciting action throughout. Damage is resolved in the final phase of each game turn, meaning that even units that are destroyed will still have a chance to make their mark on the battle before they succumb.
In each turn, players issue Advance, Aimed Fire or Assault orders in secret to each of their Detachments, giving them a chance to bluff, surprise and outmanoeuvre their opponents with their choices.
Each player constructs a deck of 30 Command Assets (from a choice of 300 included in the set), including a number of faction-specific cards, enabling them to pull off strategic power plays as the battle unfolds. These effects include devastating psychic powers, changes of orders and crucial re-rolls.
There are six Apocalypse missions to choose from, as well as a mission generator with which to create your own.
This set contains:
- 120-page Apocalypse Field Manual (including full game rules)
- 6 punchboard sheets of double-sided Apocalypse gameplay tokens
- 300 Command Asset cards
- 12 six-sided dice
- 12 twelve-sided dice